The Orville: New Horizons

Role: Environment Artist - 3D Modeler - Surfacer

Worked alongside CG Environment Lead on the cave environment. My main task for this project was to model, surface and detail two of the hero assets we see in the sequence: the main refinery building and the landing pad where our ship lands. Additionally to this, I created hard-surface models such as buildings, silos, bridges, to further populate the environment while maintaining the show’s art direction.

Project done at Ingenuity Studios for Hulu.