Billy

Billy is a character I designed and developed in 3D. The main idea for this project was to create a character with a strong pose and personality, a little boy that appears mean but adorable at the same time.

While designing Billy I wanted to find the right balance between realism and stylization and to display proper anatomy and volume.

Iā€™m responsible for designing, sculpting/modeling, UVing, grooming, texturing, shading and rendering. Done using Zbrush, Maya, Substance Painter, xGen and Arnold.

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